Monday, April 15, 2013

A few little screenshots

Figured I should show a few extra screenshots of what I've been working on!
Over the past month or so, I've been doing the next pass on Dead Gear's graphics, tilesets and animation;
in addition to a ton of systems and combat design.

There's still a lot of work to be done, especially in getting tiles to mesh correctly, restricting camera movement so that it doesn't show certain section; (will be raising the camera so Illyia is not in the center of the screen, as well, but rather below the center.) Still pretty unpolished, but acceptable for this stage of development, at least.

Does this look familiar? Ingame version of my very first mockup. Still needs a background.

Inside the ruins of the airship.

Outside in the snow



Illyia, your room's kind of a mess.


Updated concept of Title screen, will shift from day to night.


 -Alex

1 comment:

  1. Wow, that's really nice artwork. I think having such a small character allows a lot of space for maneuvering and interesting combat and bosses too. Looking forward to seeing some gameplay footage!

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